Open games & French

Vienna Game

1.e4 e5 2.Nc3

The Vienna Game starts with 1.e4 e5 2.Nc3 and is catalogued under ECO C25, in the open games & french half of the book. The catalog indexes 41 lines inside it, grouped into 40 named variations.

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a
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e
f
g
h

Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1e5

    Meets White’s center directly and opens lines for Black’s queen and bishop.

    Idea: Fight for equal central space in a balanced, open position.

  3. 2.Nc3

    Develops the knight to c3, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  4. 2Nc6

    Develops the knight to c6, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  5. 3.f4

    Advances the f-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  6. 3exf4

    Captures the pawn on f4 and changes the local pawn or piece balance.

    Idea: Open lines in the kingside and reshape the center for the next phase.

  7. 4.Nf3

    Develops the knight to f3, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  8. 4g5

    Advances the g-pawn to gain kingside space and control new squares.

    Idea: Prepare a fianchetto or discourage the opponent’s expansion on that wing.

  9. 5.h4

    Advances the h-pawn to gain kingside edge space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  10. 5g4

    Advances the g-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  11. 6.Ng5

    Repositions the knight to g5, where it influences a new part of the board.

    Idea: Improve the piece’s activity and support the next stage of the plan.

  12. 6d6

    Advances to d6 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

Book continuations

Waiting for Lichess game popularity.

0 moves
This is the end of the indexed line.

Named variations

Each line below is an indexed entry under Vienna Game. Open one to load it on the board and keep exploring from that position.

16 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the Vienna Game.