Open games & French

King's Gambit Accepted

1.e4 e5 2.f4 exf4

The King's Gambit Accepted starts with 1.e4 e5 2.f4 exf4 and is catalogued under ECO C33, in the open games & french half of the book. The catalog indexes 137 lines inside it, grouped into 128 named variations, and the position after those moves has 17 playable continuations to walk from here.

Opening repertoire map

Root edges show how often each move is played around your Elo. Use the arrow on a position to reveal the next replies.

Current position
King's Gambit Accepted
5 plies
Orsini Gambit
Popularity by Elo
Share of Lichess blitz, rapid, and classical games that continued with each move.
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Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1e5

    Meets White’s center directly and opens lines for Black’s queen and bishop.

    Idea: Fight for equal central space in a balanced, open position.

  3. 2.f4

    Advances the f-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  4. 2exf4

    Captures the pawn on f4 and changes the local pawn or piece balance.

    Idea: Open lines in the kingside and reshape the center for the next phase.

Book continuations

Waiting for Lichess game popularity.

17 moves
Nf3King's Gambit Accepted: King's Knight's Gambit84 named lines · King's Gambit Accepted: Greco Gambit · King's Gambit Accepted: Kotov GambitDevelops the knight to f3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Bc4King's Gambit Accepted: Bishop's Gambit28 named lines · King's Gambit Accepted: Bishop's Gambit, Grimm Attack · King's Gambit Accepted: Bishop's Gambit, Cozio DefenseDevelops the bishop to c4, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Be2King's Gambit Accepted: Tartakower Gambit2 named lines · King's Gambit Accepted: Tartakower Gambit, Weiss DefenseDevelops the bishop to e2, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.b3King's Gambit Accepted: Orsini Gambit1 named lineAdvances the b-pawn to gain queenside space and control new squares.Idea: Create useful wing space while keeping the central structure flexible.Bb5King's Gambit Accepted: Schurig Gambit, with Bb51 named lineDevelops the bishop to b5, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Bd3King's Gambit Accepted: Schurig Gambit, with Bd31 named lineDevelops the bishop to d3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.d4King's Gambit Accepted: Villemson Gambit1 named lineAdvances to d4 to claim central space and control nearby key squares.Idea: Give the pieces room to develop behind a durable central foothold.g3King's Gambit Accepted: Gaga Gambit1 named lineAdvances the g-pawn to gain kingside space and control new squares.Idea: Create useful wing space while keeping the central structure flexible.h4King's Gambit Accepted: Stamma Gambit1 named lineAdvances the h-pawn to gain kingside edge space and control new squares.Idea: Create useful wing space while keeping the central structure flexible.Kf2King's Gambit Accepted: Tumbleweed1 named lineRepositions the king to f2, where it influences a new part of the board.Idea: Improve king safety or step toward a more useful endgame square.Nc3King's Gambit Accepted: Mason-Keres Gambit1 named lineDevelops the knight to c3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Ne2King's Gambit Accepted: Paris Gambit1 named lineDevelops the knight to e2, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Nh3King's Gambit Accepted: Eisenberg Variation1 named lineDevelops the knight to h3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Qe2King's Gambit Accepted: Basman Gambit1 named lineRepositions the queen to e2, where it influences a new part of the board.Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.Qf3King's Gambit Accepted: Breyer Gambit1 named lineRepositions the queen to f3, where it influences a new part of the board.Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.Qg4King's Gambit Accepted: Dodo Variation1 named lineRepositions the queen to g4, where it influences a new part of the board.Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.Qh5King's Gambit Accepted: Carrera Gambit1 named lineRepositions the queen to h5, where it influences a new part of the board.Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

Named variations

Each line below is an indexed entry under King's Gambit Accepted. Open one to load it on the board and keep exploring from that position.

104 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the King's Gambit Accepted.