Open games & French

King's Gambit

1.e4 e5 2.f4

The King's Gambit starts with 1.e4 e5 2.f4 and is catalogued under ECO C30, in the open games & french half of the book. The catalog indexes 1 line inside it, grouped into 1 named variation.

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Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1e5

    Meets White’s center directly and opens lines for Black’s queen and bishop.

    Idea: Fight for equal central space in a balanced, open position.

  3. 2.f4

    Advances the f-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  4. 2f5

    Advances the f-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  5. 3.exf5

    Captures the pawn on f5 and changes the local pawn or piece balance.

    Idea: Open lines in the kingside and reshape the center for the next phase.

  6. 3Qh4+

    Repositions the queen to h4, where it influences a new part of the board, forcing the king to answer a check.

    Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

Book continuations

Waiting for Lichess game popularity.

0 moves
This is the end of the indexed line.

Named variations

Each line below is an indexed entry under King's Gambit. Open one to load it on the board and keep exploring from that position.

ECO groups openings by the structures they lead to, so these families tend to share plans with the King's Gambit.