Closed games

Slav Defense

1.d4 d5 2.c4 c6

The Slav Defense starts with 1.d4 d5 2.c4 c6 and is catalogued under ECO D10, in the closed games half of the book. The catalog indexes 52 lines inside it, grouped into 43 named variations, and the position after those moves has 1 playable continuation to walk from here.

Opening repertoire map

Root edges show how often each move is played around your Elo. Use the arrow on a position to reveal the next replies.

Current position
Slav Defense: Exchange Variation
12 plies
Exchange Variation, Symmetrical Line
Popularity by Elo
Share of Lichess blitz, rapid, and classical games that continued with each move.
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Current setup

Move ideas

  1. 1.d4

    Takes central space with a protected pawn and frees the queen’s bishop.

    Idea: Build a stable center that supports a broad positional setup.

  2. 1d5

    Mirrors White’s central claim and prevents an easy e4 expansion.

    Idea: Establish a firm center and develop behind the pawn chain.

  3. 2.c4

    Advances the c-pawn to gain queenside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  4. 2c6

    Advances the c-pawn to gain queenside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  5. 3.cxd5

    Captures the pawn on d5 and changes the local pawn or piece balance.

    Idea: Open lines in the center and reshape the center for the next phase.

  6. 3cxd5

    Captures the pawn on d5 and changes the local pawn or piece balance.

    Idea: Open lines in the center and reshape the center for the next phase.

  7. 4.Nc3

    Develops the knight to c3, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  8. 4Nf6

    Develops the knight to f6, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  9. 5.Nf3

    Develops the knight to f3, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  10. 5Nc6

    Develops the knight to c6, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  11. 6.Bf4

    Develops the bishop to f4, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

Book continuations

Waiting for Lichess game popularity.

1 move

Named variations

Each line below is an indexed entry under Slav Defense. Open one to load it on the board and keep exploring from that position.

19 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the Slav Defense.