Semi-open games

King's Pawn Game

1.e4

The King's Pawn Game starts with 1.e4 and is catalogued under ECO B00, in the semi-open games half of the book. The catalog indexes 38 lines inside it, grouped into 35 named variations.

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Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1e5

    Meets White’s center directly and opens lines for Black’s queen and bishop.

    Idea: Fight for equal central space in a balanced, open position.

  3. 2.Nc3

    Develops the knight to c3, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  4. 2Nf6

    Develops the knight to f6, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  5. 3.Bc4

    Develops the bishop to c4, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  6. 3Nxe4

    Captures the pawn on e4 and changes the local pawn or piece balance.

    Idea: Remove an active defender and improve the moving piece’s influence.

  7. 4.Qh5

    Repositions the queen to h5, where it influences a new part of the board.

    Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

  8. 4Nd6

    Repositions the knight to d6, where it influences a new part of the board.

    Idea: Improve the piece’s activity and support the next stage of the plan.

  9. 5.Bb3

    Repositions the bishop to b3, where it influences a new part of the board.

    Idea: Improve the piece’s activity and support the next stage of the plan.

  10. 5Nc6

    Develops the knight to c6, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  11. 6.Nb5

    Repositions the knight to b5, where it influences a new part of the board.

    Idea: Improve the piece’s activity and support the next stage of the plan.

  12. 6g6

    Advances the g-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  13. 7.Qf3

    Repositions the queen to f3, where it influences a new part of the board.

    Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

  14. 7f5

    Advances the f-pawn to gain kingside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

  15. 8.Qd5

    Repositions the queen to d5, where it influences a new part of the board.

    Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

  16. 8Qe7

    Repositions the queen to e7, where it influences a new part of the board.

    Idea: Coordinate threats carefully while avoiding unnecessary tempi against the queen.

  17. 9.Nxc7+

    Captures the pawn on c7 and changes the local pawn or piece balance, forcing the king to answer a check.

    Idea: Remove an active defender and improve the moving piece’s influence.

  18. 9Kd8

    Repositions the king to d8, where it influences a new part of the board.

    Idea: Improve king safety or step toward a more useful endgame square.

  19. 10.Nxa8

    Captures the rook on a8 and changes the local pawn or piece balance.

    Idea: Remove an active defender and improve the moving piece’s influence.

  20. 10b6

    Advances the b-pawn to gain queenside space and control new squares.

    Idea: Create useful wing space while keeping the central structure flexible.

Book continuations

Waiting for Lichess game popularity.

0 moves
This is the end of the indexed line.

Named variations

Each line below is an indexed entry under King's Pawn Game. Open one to load it on the board and keep exploring from that position.

11 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the King's Pawn Game.