Current position
Alekhine Defense: Krejcik Variation
1.e4
The King's Pawn Game starts with 1.e4 and is catalogued under ECO B00, in the semi-open games half of the book. The catalog indexes 38 lines inside it, grouped into 35 named variations, and the position after those moves has 1 playable continuation to walk from here.
Root edges show how often each move is played around your Elo. Use the arrow on a position to reveal the next replies.
Current setup
Move ideas
Claims the center with a pawn and opens lines for the queen and king’s bishop.
Idea: Build quick development and make early castling possible.
Develops with tempo by attacking the e4-pawn immediately.
Idea: Invite White’s pawns forward, then undermine the space they gain.
Develops the bishop to c4, bringing it into the game.
Idea: Improve piece coordination and clear the back rank for castling and the rooks.
Captures the pawn on e4 and changes the local pawn or piece balance.
Idea: Remove an active defender and improve the moving piece’s influence.
Waiting for Lichess game popularity.
Each line below is an indexed entry under King's Pawn Game. Open one to load it on the board and keep exploring from that position.
11 more named lines sit inside this family — the tree above walks all of them.
ECO groups openings by the structures they lead to, so these families tend to share plans with the King's Pawn Game.