Semi-open games

Caro-Kann Defense

1.e4 c6

The Caro-Kann Defense starts with 1.e4 c6 and is catalogued under ECO B10, in the semi-open games half of the book. The catalog indexes 110 lines inside it, grouped into 92 named variations.

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Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1c6

    Prepares ...d5 while keeping the light-squared bishop’s diagonal open.

    Idea: Challenge the center with a sound pawn structure and good endgame prospects.

  3. 2.d4

    Advances to d4 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

  4. 2d5

    Advances to d5 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

  5. 3.e5

    Advances to e5 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

  6. 3Bf5

    Develops the bishop to f5, bringing it into the game.

    Idea: Improve piece coordination and clear the back rank for castling and the rooks.

  7. 4.g4

    Advances the g-pawn to gain kingside space and control new squares.

    Idea: Prepare a fianchetto or discourage the opponent’s expansion on that wing.

Book continuations

Waiting for Lichess game popularity.

0 moves
This is the end of the indexed line.

Named variations

Each line below is an indexed entry under Caro-Kann Defense. Open one to load it on the board and keep exploring from that position.

68 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the Caro-Kann Defense.