Semi-open games

Caro-Kann Defense

1.e4 c6

The Caro-Kann Defense starts with 1.e4 c6 and is catalogued under ECO B10, in the semi-open games half of the book. The catalog indexes 110 lines inside it, grouped into 92 named variations, and the position after those moves has 8 playable continuations to walk from here.

Opening repertoire map

Root edges show how often each move is played around your Elo. Use the arrow on a position to reveal the next replies.

Current position
Caro-Kann Defense
Popularity by Elo
Share of Lichess blitz, rapid, and classical games that continued with each move.
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Current setup

Move ideas

  1. 1.e4

    Claims the center with a pawn and opens lines for the queen and king’s bishop.

    Idea: Build quick development and make early castling possible.

  2. 1c6

    Prepares ...d5 while keeping the light-squared bishop’s diagonal open.

    Idea: Challenge the center with a sound pawn structure and good endgame prospects.

  3. 2.d4

    Advances to d4 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

  4. 2d5

    Advances to d5 to claim central space and control nearby key squares.

    Idea: Give the pieces room to develop behind a durable central foothold.

Book continuations

Waiting for Lichess game popularity.

8 moves
Nd2Caro-Kann Defense: Modern Variation19 named lines · Caro-Kann Defense: Main Line · Caro-Kann Defense: Martian GambitDevelops the knight to d2, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.exd5Caro-Kann Defense: Exchange Variation14 named lines · Caro-Kann Defense: Panov Attack · Caro-Kann Defense: Panov Attack, Main LineCaptures the pawn on d5 and changes the local pawn or piece balance.Idea: Open lines in the center and reshape the center for the next phase.Nc3Caro-Kann Defense13 named lines · Caro-Kann Defense: Alien Gambit · Caro-Kann Defense: Alekhine GambitDevelops the knight to c3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.e5Caro-Kann Defense: Advance Variation10 named lines · Caro-Kann Defense: Advance, Short Variation · Caro-Kann Defense: Advance Variation, Prins AttackAdvances to e5 to claim central space and control nearby key squares.Idea: Give the pieces room to develop behind a durable central foothold.f3Caro-Kann Defense: Maróczy Variation2 named lines · Caro-Kann Defense: Maróczy Variation, Maróczy GambitAdvances the f-pawn to gain kingside space and control new squares.Idea: Create useful wing space while keeping the central structure flexible.Bd3Caro-Kann Defense1 named line · Caro-Kann Defense: Mieses Attack, Landau GambitDevelops the bishop to d3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Be3Caro-Kann Defense: Mieses Gambit1 named lineDevelops the bishop to e3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.Nf3Caro-Kann Defense1 named line · Caro-Kann Defense: Ulysses GambitDevelops the knight to f3, bringing it into the game.Idea: Improve piece coordination and clear the back rank for castling and the rooks.

Named variations

Each line below is an indexed entry under Caro-Kann Defense. Open one to load it on the board and keep exploring from that position.

68 more named lines sit inside this family — the tree above walks all of them.

ECO groups openings by the structures they lead to, so these families tend to share plans with the Caro-Kann Defense.